A complete six year primary computing course that takes a real-life, project-based approach to teaching young learners the vital computing skills they will need for the digital world. Each unit builds a series of skills towards the creation of a final project, with topics ranging from designing your own robot to programming simple games and creating an online yearbook.
- Focusses on key computing skills, such as working with text and data, image editing, logic and programming
- Assists students (and teachers!) with important everyday computing skills, such as how to use the internet safely, be responsible on social media, and assess which sources are trustworthy and credible
- Teacher’s Guides provide support for specialist and non-specialist teachers of computing
- 6 Student Books
- 2 Teacher Guides
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